Computer Systems Engineering
CSYE 7470: Advanced Game Analytics
Lecture - 4 credits
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- Explores the use of deep learning for the automated creation and analysis of game metrics.
- Uses convolutional neural networks (CNNs) to segment and identify anything on a game screen in real-time, which is used as input to AI systems.
- The second part of the course analyzes the importance of the metrics.
- Covers surrogate models, Shannon entropy, Individual Conditional Expectation (ICE), leave-one-covariate-out (LOCO), local feature importance, partial dependency plots, tree-based feature importance, standardized coefficient importance, accumulated local effects (ALE) plots, and Shapley values.
- Lastly, covers building predictive models with game data using the following techniques: supervised learning, generative/discriminative learning, parametric/nonparametric learning, neural networks, unsupervised learning reinforcement learning, and adaptive control.
Explores the use of deep learning for the automated creation and analysis of game metrics. Show more.
Pre-requisites