Game Science and Design
GSND 6320: Psychology of Play
Seminar - 4 credits
- Explores theories of perception, motivation, needs, learning, goals, and belief systems as they pertain to games and play.
- Examines psychological principles, including visual and audio perception, emotions, behavior, personality, and the more recent scientific discoveries around psychological models explaining play behavior or motivation theories behind play.
- Introduces how players learn in and from games based on the relationship of play to learning theories.
- Forms a solid theoretical basis for a new segmentation tool—psychographics.
- Explores visual and cultural archetypes, digging into comics, movie sets, and cartoons to distillate what makes people tick in certain ways relating to universal theories of perception and gestalt theories.
- Applies the theories through critical analysis of play behavior and games.
Explores theories of perception, motivation, needs, learning, goals, and belief systems as they pertain to games and play. Show more.